"why did you put a floppy disk inside of a crystal pyramid", rocksteady asked
"aesthetics", bebop responded from the back of the spaceship
Literally nothing pisses me off more than when people try to dismiss defense of arthropods with just “ur DEFENDING a fucking BUG” like it is somehow inherently ridiculous
wow, i must be so stupid to not demonize entire phylums because one species is sometimes harmful, occasionally
Okay fuck it I literally cannot cope with how fucking brilliant this final boss fight from a rhythm game I’ve never played is so I’m just gonna have to get it off my chest and subject everyone to it and gush about it and hope you like it as much as I do
Basically the plot is our hero, Don, is a drum who gets sucked into the rpg-esque Soprano Kingdom, where he teams up with a little dragon named Raruko to get back the seven orbs containing Princess Soprano’s voice which have been scattered across the world by Maou, an evil magical clown. Naturally, the seven orbs are held by seven demons you have to beat and such. Basically plot-wise it’s Dragon Quest but goofier and more rhythm based.
Anyway, you get to the final boss fight with the guy and holy shit is his theme song perfect for a rhythm game villain. It’s chaotic, atonal, full of evil laughter and presumably mocking dialogue and has tons of jarring tempo shifts to throw you off, in addition to him blacking out most of the screen and dropping duplicates of his head over the scrollbar while laughing at you like an asshole. You also have to love how the song starts off with just an endless stream of bombs, too.
It just gets even more brilliant from there though, as after getting Princess Soprano’s voice back Maou comes back for round 2 as a giant Andross-esque clown head and hands, and what looks to be at first a face-off against him with the game’s victorious main theme playing becomes a chaotic back and forth battle between good and evil as Maou keeps on disrupting the song to burst in with an even crazier version of his theme song while obscuring large sections of the screen with the BONE ZONE. Eventually shit reaches a fever pitch as both songs start playing over top of each other with increasing rapidity while the princess and clown head start going at it to try and drown out each other’s songs, unfortunately obscuring most of the screen in the process as they slam into each other surrounded by what are presumably magical sound waves.
It’s just SO FUCKING GENIUS for a music-based game to have a bad guy face-off like this and I love everything about it. Shame the 3ds isn’t region free…
but can we talk about tfwiki’s description of mach kick’s toy? because it is wonderful
I think the next things on my chopping block for plushworld rpg should be the houses and NPC sprites but who cares about DOING THINGS in a PROPER ORDER? here’s a cave battle background.
Here’s some hastily doodled plush enemy ideas I drew to blow off steam
Robottons are guards in Brujella’s castle that can take hits for other monsters, and are the only enemies in the game that can cast Button Barrier to nerf your spell damage! Meanwhile, Flimflames hang out in Mt. Sokkituam and can either cast fireball spells of their own or steal your spell materials.
i fucking hate everything i’m never drawing anything but shitty fanart and plushworld ever again because every other fucking thing i draw is going to look like complete shit no matter what i fucking do or how hard i try to fix it
its not like it fucking matters anyway since…
idk man I just feel SUPER BAD AND SUPER MAD that whenever i draw touhous i somehow hit every body part perfectly but when i try drawing my own non-plush characters it always takes a million tries and is a horrible unenjoyable struggle
like i think drawing your own characters a lot is an important thing people do but i just kind of suck at it if they’re not plushworlders